Sirmione

Sirmione is a mental health service platform brand under Shanghai Sirmione Mental Health Clinic Co., Ltd. It provides full lifecycle management services for patients with mental health disorders in China.

Cooking Battle
An entertaining and educational "chopping" game that conveys brand information and product knowledge through a tense yet careful gameplay experience. It provides significant exposure for core products and is lightweight, suitable for younger and female audiences.
Applicable Industries:
Fresh Produce, education
Key Features:
Edutainment, strong SKU exposure
Applicable Scenarios:
Daily new customer acquisition, pre-promotion warm-up
Fireworks Showdown
A memory challenge game with two modes: Fireworks Mode and Picture Memory Mode. Users tap on the grids they remember to progress through levels. Businesses can place products and logos in the grids to enhance users' deep memory of the brand.
Applicable Industries:
Industries with multiple SKUs
Key Features:
Retention through level progression, strong SKU exposure
Applicable Scenarios:
New product promotion, user education
Animal Relay Race
This innovative game features a reverse-thinking approach, incorporating two different thought processes for a unique challenge. The animal relay theme adds a lively and engaging element, and the track can include additional items for collection in a picture book.
Applicable Industries:
Education, beauty
Key Features:
Edutainment, strong SKU exposure
Applicable Scenarios:
Pre-promotion warm-up, user retention